![]() SDefaultValue = string.gsub(sDefaultValue, '' ', ' ') ' AND type!='meta' AND sql NOT NULL AND name NOT LIKE 'sqlite_%' ORDER BY substr(type,2,1), name) ' local query = 'SELECT sql FROM (SELECT * FROM sqlite_master UNION ALL SELECT * FROM sqlite_temp_master) WHERE tbl_name = '. ID ~= MPMPMakerModID then - but not this mod ! name 'Type ' and bHasPrimaryKey ) then bUnique = true end name 'ID ' and bIsPrimaryKey ) then bAutoIncrement = true end If bIsPrimaryKey then bHasPrimaryKey = true end If sDefaultValue: len() > 0 and sDefaultValue ~= 'nil ' then sDefaultValue = 'default= ' '. Version, 'Name ') įolder = tostring(folder). To do: pass modID and version, parse the Mods folder in C++ for. modinfo files to find the correct folder even if it was not conventionnaly named. GetActivatedModEntryPoints( 'CityViewUIAddin ') do GetActivatedModEntryPoints( 'InGameUIAddin ') do convert to civfanatics downloaded nameįor addin in Modding. WriteMPMP( AudioFileName, sDatabase, false) CreateQuery( 'SELECT name FROM sqlite_master WHERE type='table' ORDER BY name ')įor i, tableName in ipairs(audioTableListe) do WriteMPMP( AudioFileName, ' n n n ', true ) - replace file GetActivatedModEntryPoints( 'DiplomacyUIAddin ') do AddUIAddinToMPMP( 'a ', filename)įor addin in Modding. WriteMPMP( textFileName, ' n n n ', true ) - Create file If valueStr: len() > 0 and valueStr ~= 'nil ' then sDatabase = sDatabase. Local query = 'SELECT * FROM Language_en_US ' - to do: select by user language. WriteMPMP( GamePlayFileName, str, false ) - Append file WriteMPMP( GamePlayFileName, ' n n n ', true ) - Open file WriteMPMP( textFileName, sDatabase, false) Tag), 'TURN_REMINDER_EMAIL ')) then - to do : encode the HTML tags in those strings. ContextPtr:LookUpControl('/InGame/TopPanel/CurrentTurn'):SetText( str )Īside from the two expansion packs, several additional add-ons are available to add a few more contents. This section describes to the Civ4 engine the game setup parameters. Specifically they refer to the options you choose when starting a new game from the menu. ![]()
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